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Games and gambling

We are one of the world's leading advisors to the video games and interactive entertainment industry. We are unique in being a large, international law firm with a dedicated video games team based in offices across the world. Our team is comprised of cross practice lawyers with deep knowledge and interest in the games sector. We act for all industry players including developers, publishers, platforms, PE and VC investment funds, strategic technology investors, management teams and founders.

We also have a thriving gambling practice and regularly advise games publishers and platforms on gambling law issues including around loot boxes and similar mechanisms.

With over 1100 lawyers across 29 offices in 17 countries, we are focused on delivering the highest level of client service no matter the legal need, the stage of our client's lifecycle or the markets around the world in which they operate. We are ideally placed to support our games clients across the full range of their legal and commercial needs.

Corporate, financing and exits

  • Mergers and acquisitions
  • Venture capital
  • Lifecycle advisory – company formation, growth financing, final exit
  • Employee incentives and stock options

Commercial, intellectual property and data

  • Development and distribution
  • IP licensing
  • Strategic partnerships
  • Advertising
  • Game development projects, game financing
  • Monetisation and payments
  • Lootboxes and in-game currencies
  • Blockchain technology and cryptocurrencies
  • Prize contests and gambling
  • Data protection and privacy
  • Patents and brand protection (including trademark management)
  • Image rights and content clearance and licensing
  • Copyright, trademark and patent litigation

Regulatory

  • Digital Services Act
  • UK Online Safety
  • Age Appropriate Design Code/Children's Code
  • Antitrust, competition and merger control
  • Foreign direct investment controls
  • Payments and payment platforms
  • Cryptocurrencies

Aktuelles

Interface - The UK's Online Safety Act

Playing it straight – video games and online choice architecture

Kachenka Pribanova, Maarten Rijks and Annemijn Schipper look at regulatory scrutiny of harmful online choice architecture in the UK and the EU.

10. April 2024

von mehreren Autoren

5 von 6 Insights

Klicken Sie hier für Details
Interface - The UK's Online Safety Act

Financing game businesses

Richard Faichney looks at what to consider when pairing development projects with financing.

10. April 2024

von Richard Faichney

1 von 6 Insights

Klicken Sie hier für Details
Interface - The UK's Online Safety Act

Online safety rules and their impact on game businesses

Xuyang Zhu, Debbie Heywood and Gözde Cengiz look at the impact of the UK's Online Safety Act and the EU's Digital Services Act on game businesses.

10. April 2024

von mehreren Autoren

4 von 6 Insights

Klicken Sie hier für Details
Gaming

Play

9. April 2024

von mehreren Autoren

Klicken Sie hier für Details
Interface - The UK's Online Safety Act

AI and games

Xuyang Zhu and Martijn Loth look at the UK and EU approach to regulating AI and how that is likely to impact the video game industry.

8. April 2024

von Xuyang Zhu und Martijn Loth

2 von 6 Insights

Klicken Sie hier für Details

Online tools and services

Play: fourth edition

The 4th edition of the Taylor Wessing Play Guide is an overview of our long-held expertise in the games industry and our experience as thought leaders across the sector.

Access the full guide here

Mehr

Events

Alle Veranstaltungen und Webinare finden Sie auf unserer Event-Seite.